Changelog
1.6.0
Current- Improved display of the texture generation process
- Implemented "Reset view" button in 3D viewport to restore default 3D model view
- Improved subscription management process including fast plan upgrades
1.5.0
Current- TextureFast is now available in 8 new languages: Japanese, Spanish, Turkish, Portuguese, Korean, German, French, and Romanian
1.4.0
Current- Improved Roughness map generation pipeline
- Now users can prompt what parts should be shiny and what should be rough
- Improved history prompt collection for Roughness and Metallic maps
1.3.0
Current- Improved Metallic map generation pipeline
- Now users can prompt what parts should be metallic and what should be non-metallic
1.2.0
Current- Significantly improved mobile experience
- User now can generate textures on mobile devices
1.1.0
Current- "Fix it" button for more than one Material or more than one UV Map
1.0.0
- All-in-one 3D texturing workspace
- Smarter UV system
- Real-time material preview
- Texture history with thumbnails and one-click reuse or download
- Copy prompt from previous generations to clipboard
0.9.0
Beta- Advanced PBR tools (Normal map, Height, Roughness, Metallic and Ambient Occlusion tabs)
- Upload your own textures and preview them instantly in 3D
- Improved lighting for models without PBR materials
0.7.0
Beta- Texture history panel with previews and quick actions
- Faster browsing and reapplying past textures
- Seamless handoff from model upload to dashboard
0.5.0
Beta- Prompt, style presets, and resolution controls in one panel
- Optional surface details like scratches, wear, and rust
- Clear generation progress and timing feedback
0.3.0
Alpha- Dedicated texturing dashboard
- Interactive 3D viewer with 2D UV map and texture inspector
- Side-by-side model and texture / UV preview
0.0.1
Alpha- Drag-and-drop 3D model upload (GLTF, GLB, OBJ, FBX)
- Basic 3D preview with consistent model framing
- Initial AI texture generation pipeline