TextureFast Ücretsiz UV Harita Çıkarıcı

3D Model Aç

3D modelinizi buraya sürükleyip bırakın veya göz atmak için tıklayın

Destekler: GLTF / GLB / OBJ / FBX / STL / PLY • UV önizleme/dışa aktarma • Maks boyut: 100 MB

TL;DR

TextureFast Free UV Maps Extruder previews UV channels in split 3D and 2D view, lets you tune layout styling, and exports clean PNG UV maps — including batch ZIP export — with no signup.

Export production-ready UV layout images

Documentation, client reviews, and texturing prep often need a flat UV reference image rather than a live 3D scene. This tool opens GLB, GLTF, FBX, OBJ, STL, or PLY files and renders UV channels with controls for colors, fills, boundaries, wireframe overlays, and UDIM tiles.

Everything runs in the browser. Files up to 100 MB are processed locally, so you can generate layout images without uploading meshes to a remote conversion service.

  • Split 3D viewport and 2D UV canvas
  • Per-channel background, UV line, fill, alpha, and boundary width controls
  • Optional filled islands, island borders, and internal mesh edge toggles
  • PNG export up to 8192 px, plus batch export of every detected channel to ZIP
  • UDIM tile expansion when occupied tiles extend past 1001

How to export a UV map as PNG

Load a model, style the layout for readability, then export one channel or package every detected channel at once.

  1. 1

    Upload your 3D model

    Select a GLB, GLTF, FBX, OBJ, STL, or PLY file with UV data. The tool lists every detected UV channel after load.

  2. 2

    Tune display and viewport options

    Adjust background and UV colors, transparency, boundary width, wireframe overlay, and UDIM visibility until the layout reads clearly.

  3. 3

    Pick export resolution

    Choose an export size up to 8192 px. Higher resolutions are useful for documentation or large UDIM sheets.

  4. 4

    Export PNG or all channels

    Download a single-channel PNG or use batch export to receive a ZIP archive with one image per detected UV channel.

Common workflows

Art teams use UV layout PNGs for onboarding docs, outsourcing briefs, and version-control references. Technical artists export layouts after a converter pass to confirm UV shells survived format changes from FBX or OBJ sources.

When the layout looks correct, move to the UV Map Inspector for overlap and density diagnostics, then to the TextureFast texturing dashboard to generate Base Color and PBR maps from a prompt.

SSS

What file formats can I open in the UV Maps Extruder?

The tool supports GLB, GLTF, FBX, OBJ, STL, and PLY uploads up to 100 MB. The model must include usable UV coordinates on at least one channel to render a layout.

Can I export more than one UV channel at once?

Yes. Batch export packages every detected UV channel into one ZIP archive using your current display and resolution settings.

Does this tool support UDIM layouts?

Yes. When a UV channel extends outside the base 1001 tile, enable UDIM tiles to preview and export the occupied tile range.

Is UV layout export free and private?

Yes. The UV Maps Extruder is free with no signup, and rendering happens in your browser without mandatory server upload.

What is the maximum PNG export resolution?

You can export PNG UV layouts up to 8192 px per side from the export panel.

Ready to texture your model?

After you convert, view, or inspect your asset, upload a UV-unwrapped GLB, GLTF, OBJ, or FBX to the TextureFast texturing dashboard and generate production PBR maps from a text prompt in seconds.

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