Inspecteur 3D Gratuit TextureFast

Ouvrir un modèle 3D

Glissez-déposez votre modèle 3D ici, ou cliquez pour parcourir

Prend en charge : GLTF / GLB / OBJ / FBX / STL / PLY • Inspection uniquement • Taille max : 100 Mo

TL;DR

TextureFast Free 3D Inspector reports mesh, material, hierarchy, animation, and spatial stats for GLB, GLTF, FBX, OBJ, STL, and PLY files in your browser — free with no signup.

Technical QA before engine import or texturing

The universal inspector surfaces triangle and vertex counts, material and texture summaries, node hierarchy, animation clips, bounding dimensions, and a game-ready checklist — all from a browser upload up to 100 MB.

Analysis runs client-side. Your file is not mandatorily uploaded to TextureFast servers, which makes this useful for quick reviews on sensitive assets.

  • Geometry stats: triangles, vertices, meshes, normals, and n-gons
  • Materials and textures: counts, types, alpha, and memory estimates
  • Hierarchy and animation clip summaries when present
  • Spatial bounds, scale category, and density hints
  • Game-ready checks for mobile, PC or console, and archviz triangle budgets

Inspect, then texture

Use the inspector to catch heavy meshes, missing normals, or absent UVs before you import into Unity, Unreal, or Roblox tooling. The UV Map Inspector goes deeper on layout quality when texturing is next.

When stats look acceptable and UVs are present, upload GLB, GLTF, OBJ, or FBX to the TextureFast texturing dashboard to generate production PBR maps from a prompt.

Questions fréquentes

Which formats does the universal 3D inspector support?

It accepts GLB, GLTF, FBX, OBJ, STL, and PLY files up to 100 MB.

What statistics are included?

You get geometry, material, texture, hierarchy, animation, and spatial summaries, plus game-ready triangle budget checks. Some referenced textures may show as not loaded when they are external to the uploaded file.

Can I texture after inspecting a model?

Yes. Confirm the asset has usable UVs, then open the TextureFast texturing dashboard to generate Base Color and PBR maps.

Ready to texture your model?

After you convert, view, or inspect your asset, upload a UV-unwrapped GLB, GLTF, OBJ, or FBX to the TextureFast texturing dashboard and generate production PBR maps from a text prompt in seconds.

Texturez des modèles 3D en quelques secondes